Skip to main content

Stress

Explanation

We've kept all original qb-hud functionality with more advanced stuff. One of them is stress, original qb-hud had maximum of 100 stress available, which is pretty low and gets to 100 fast enough.

Changes made

  • In config you can define how much stress user can receive / have. default: 1000;
  • Totaly removed blackout effect, which has a lot of bugs, for example if blackout happens whenever you drive, car will instantly go to full stop;
  • Now, there's only blur effect, which can be defined in config, how often, how long and etc;
  • From a lot of stress, player will start to ragdoll, this is also can be defined in config;